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2 Team Capture The Flag
To download this map while playing Bitfighter, type:
/dlmap furious_george

Description

I made Snake Country thinking the same colored teams mechanic would be fun - folks can be sneaky, pretend to be on your team, then kill you unexpectedly - but unfortunately it didn't really play out that way. Furious George is the Snake Country design but with different colored teams and some touchups. One central aspect of Snake Country was the shared spawns in the middle, so you would have no idea if a player coming in was your teammate or enemy. As it turns out this still plays out pretty well with different colored teams too. Flag-runners need to think twice about killing an enemy as they'll risk having them spawn ahead of them en route to cap the flag. Flag-holders have to play a bit tougher given reinforcements are not immediately accessible. Some interesting strategy for sure.

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