Difference between revisions of "GSOC ideas"

From Bitfighter
Line 8: Line 8:
 
* Automated testing/unit testing
 
* Automated testing/unit testing
 
* GLES2
 
* GLES2
 +
* Further development of robot players and cool levelgens

Revision as of 19:58, 24 October 2012

Some ideas for GSOC projects:

  • Add IPV6 support to TNL layer
  • Bring sanity to client-side prediction system
  • Journal (replay/save games)
  • Mobile port work
  • Observer mode
  • Automated testing/unit testing
  • GLES2
  • Further development of robot players and cool levelgens