Difference between revisions of "Running Bug List"

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(General Bugs)
 
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To view and report bugs, go to http://code.google.com/p/bitfighter/issues/list
  
This is list of our current high-priority bugs for Bitfighter. 
 
  
Not all issues belong on this list -- only those that are a high priority for the next release.  Other cases should be added to the [https://code.google.com/p/bitfighter/issues/list Google Code bug tracker].
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==019d==
 
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1. Check paths in diagnostics page (press F7 twice, page 2), bad paths and missing level, scripts, bots, editor plugins on mac OS version.
===General Bugs===
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# Joining a game already running won't show your badges in the scoreboard until next level. Existing clients get info on the joiner, but joiner doesn't get the full 411 on the existing players.  GameType::serverAddClient::s2cAddClient isn't sending proper badge info to joiner.
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# Fix (or kill) /suspend command
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# Figure out how to get ids working properly with walls/polywalls
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# Levelgen: Having addItem() in main() may randomly fail on repeated ctrl+R in editor or repeated level restart, showing message "***LEVELGEN ERROR*** Error encountered while attempting to run script's main() function: ***.levelgen:44: attempt to call missing or unknown method 'addItem' (a nil value).  Aborting script."
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#:I was unable to reproduce, we need a test case [[User:Kaen|Kaen]] 01:33, 31 December 2012 (MSK)
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#:<code>-- for bug #33 from sam686<br>function main()<br>&nbsp; for x = 0, 20 do<br>&nbsp; &nbsp; for y = 0, 20 do<br>&nbsp; &nbsp; &nbsp; item2 = ResourceItem.new()<br>&nbsp; &nbsp; &nbsp;  item2:setGeom(x * 100, y * 100)<br>&nbsp; &nbsp; &nbsp; levelgen:addItem(item2)<br>&nbsp; &nbsp; &nbsp; textitem = TextItem.new()<br>&nbsp; &nbsp; &nbsp; textitem:setText(x .. "," .. y)<br>&nbsp; &nbsp; &nbsp; textitem:setGeom(x * 100, y * 100, x * 100 + 100, y * 100)<br>&nbsp; &nbsp; &nbsp; levelgen:addItem(textitem)<br>&nbsp; &nbsp; end<br>&nbsp; end<br>end</code>
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# When joining a game, a player should go to the team with the most bots on it already
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# Test bots correctly join a team that has fewer players
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# When teleporting on top of walls (layered walls?) sometimes a player gets stuck and cannot move or commit suicide
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# <del>Fix/finish /announce command</del>
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# <del>Armor problem:  either put slide back, or remove completely. Discuss (probably want to keep it for 018a)</del>
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# Check to make sure black screen of doom has been fixed (spawn delay problems..)  Specifically with the case of the idle timer running out and a level was changed afterward.
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# Editor teams crash again??:  http://bitfighter.org/forums/viewtopic.php?f=29&t=1726
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# Investigate reports that flags disappear in CTF when a client holding one disconnects
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# engineer teleport disables chat
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Latest revision as of 21:29, 15 November 2014

To view and report bugs, go to http://code.google.com/p/bitfighter/issues/list


019d

1. Check paths in diagnostics page (press F7 twice, page 2), bad paths and missing level, scripts, bots, editor plugins on mac OS version.