Difference between revisions of "Hosting a Dedicated Server in OS X"

From Bitfighter
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*Navigate through Contents > MacOS > Bitfighter
 
*Navigate through Contents > MacOS > Bitfighter
 
*Open the application terminal, located in Applications > Utilities
 
*Open the application terminal, located in Applications > Utilities
*Drag the square looking bitfighter executable into the terminal window
+
*Drag the bitfighter executable into the terminal window
** open the README.txt located in your Bitfighter folder
+
**After that is done, type a space, and then input -dedicated
**Scroll down to Command Line Options to view options you can type.
+
**The main option is -dedicated, which will host a dedicated server
+
** type any -command options right after the file path you dragged into terminal.
+
 
**press enter when your done and open the main .app game to see if your server is up
 
**press enter when your done and open the main .app game to see if your server is up
 +
 +
'''Command line options'''
 +
 +
along with -dedicated, other commands can be typed in before pressing enter.
 +
more than one command may be used
 +
 +
-dedicated [bindAddress] starts Zap as a dedicated server
 +
-name [playerName] sets the client's name to the specified name
 +
        and skips the name entry screen.
 +
-levels ["level1 level2 level3 ... leveln"] sets the specified level
 +
rotation for games
 +
-hostname [hostname] sets the name that will appear in the server
 +
        browser when searching for servers.
 +
-maxplayers [number] sets the maximum number of players allowed
 +
        on the server
 +
-password [password] sets the password for access to the server.
 +
-adminpassword [password] sets the administrator password for the server.
 +
 +
 +
*these methods are obsolete. there isn't really any reason to use them anymore*
 +
-server [bindAddress] hosts a game server/client on the specified
 +
        bind address.
 +
-connect [connectAddress] starts as a game client and attempts
 +
        to connect to the server at the specified address.
 +
-master [masterAddress] specfies the address of the master server
 +
        to connect to.

Revision as of 01:51, 19 November 2010

Like linux, you can also host a dedicated bitfighter server on mac. Easier, you don't even have to build it, all the files are already there.

  • First, locate your game, bitfighter.app
  • Navigate through Contents > MacOS > Bitfighter
  • Open the application terminal, located in Applications > Utilities
  • Drag the bitfighter executable into the terminal window
    • After that is done, type a space, and then input -dedicated
    • press enter when your done and open the main .app game to see if your server is up

Command line options

along with -dedicated, other commands can be typed in before pressing enter. more than one command may be used

-dedicated [bindAddress] starts Zap as a dedicated server -name [playerName] sets the client's name to the specified name

       and skips the name entry screen.

-levels ["level1 level2 level3 ... leveln"] sets the specified level rotation for games -hostname [hostname] sets the name that will appear in the server

       browser when searching for servers.

-maxplayers [number] sets the maximum number of players allowed

       on the server

-password [password] sets the password for access to the server. -adminpassword [password] sets the administrator password for the server.


  • these methods are obsolete. there isn't really any reason to use them anymore*

-server [bindAddress] hosts a game server/client on the specified

       bind address.

-connect [connectAddress] starts as a game client and attempts

       to connect to the server at the specified address.

-master [masterAddress] specfies the address of the master server

       to connect to.