Difference between revisions of "Ideas for Achievements"
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Ideas for achievements that could be added to Bitfighter. Please reorder so the best ideas are at the top of the list. | Ideas for achievements that could be added to Bitfighter. Please reorder so the best ideas are at the top of the list. | ||
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+ | Damage X targets with one Burst ==> track max. burst victims? | ||
+ | Engineer X turrets, forcefields ==> track engineer usage per player per game | ||
+ | Complete a game without using Engineer when your opponent uses it X times or more | ||
+ | Damage X asteroids ==> track asteroid kills per player per game | ||
+ | Return X CTF flags ==> track flag returns per player per game | ||
+ | Score X goals in Soccer ==> track soccer goals per player per game | ||
+ | Be in a game with X or more players ==> have enough data already | ||
+ | Win a Rabbit game without picking up the carrot ==> ??? | ||
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+ | Comment 1 by project member watusim...@bitfighter.org, Jul 13, 2011 | ||
+ | Take down 1000 turrets ==> track turret kills per player per game | ||
+ | Detonate 500 mines ==> track mines destroyed per player per game | ||
+ | Reclaim 1000 enemy zones ==> track zones claimed per player per game | ||
+ | Repair 500 neutral items ==> track neutral repairs per player per game | ||
+ | Hold the carrot for 2 minutes ==> track time carrot is held per player per game | ||
+ | Hold a flag in a zone for 5 minutes ==> track time flag is held in a zone per player per game | ||
+ | Comment 2 by project member watusim...@bitfighter.org, Jul 13, 2011 | ||
+ | 100 games played, 1000, 10000 | ||
+ | 50 nexus flags returned at once, 100, 200, 500 ==> track each flag return? | ||
+ | 100 CTF flags stolen, 500, 1000 ==> track ctf flags stolen per player per game | ||
+ | 100 kills, 1000, 10000 ==> track kills per player per game and whether they were against players or bots | ||
+ | Finish a game without dying ==> track whether this happens or not | ||
+ | Host a server ==> track this somehow?? | ||
+ | Test a level with bots ==> ?? | ||
+ | Play for one hour straight ==> ?? | ||
+ | Participate in a game with more than 10 players => already have enough info | ||
+ | Score the winning point in the final second of a game ==> track whether this happens? | ||
+ | Comment 3 by Yoshifa...@gmail.com, Aug 2, 2011 | ||
+ | "Host a server ==> track this somehow??" | ||
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+ | Maybe track IP adressess? | ||
+ | Comment 4 by project member buckyballreaction, Jan 13, 2012 | ||
+ | (No comment was entered for this change.) | ||
+ | Labels: -016 016a | ||
+ | Comment 5 by Cory.Pou...@gmail.com, Oct 5, 2012 | ||
+ | *play for 2/4//8/16 hours straight* |
Revision as of 14:42, 25 November 2012
Ideas for achievements that could be added to Bitfighter. Please reorder so the best ideas are at the top of the list.
Damage X targets with one Burst ==> track max. burst victims?
Engineer X turrets, forcefields ==> track engineer usage per player per game
Complete a game without using Engineer when your opponent uses it X times or more
Damage X asteroids ==> track asteroid kills per player per game
Return X CTF flags ==> track flag returns per player per game
Score X goals in Soccer ==> track soccer goals per player per game
Be in a game with X or more players ==> have enough data already
Win a Rabbit game without picking up the carrot ==> ???
Comment 1 by project member watusim...@bitfighter.org, Jul 13, 2011 Take down 1000 turrets ==> track turret kills per player per game Detonate 500 mines ==> track mines destroyed per player per game Reclaim 1000 enemy zones ==> track zones claimed per player per game Repair 500 neutral items ==> track neutral repairs per player per game Hold the carrot for 2 minutes ==> track time carrot is held per player per game Hold a flag in a zone for 5 minutes ==> track time flag is held in a zone per player per game Comment 2 by project member watusim...@bitfighter.org, Jul 13, 2011 100 games played, 1000, 10000 50 nexus flags returned at once, 100, 200, 500 ==> track each flag return? 100 CTF flags stolen, 500, 1000 ==> track ctf flags stolen per player per game 100 kills, 1000, 10000 ==> track kills per player per game and whether they were against players or bots Finish a game without dying ==> track whether this happens or not Host a server ==> track this somehow?? Test a level with bots ==> ?? Play for one hour straight ==> ?? Participate in a game with more than 10 players => already have enough info Score the winning point in the final second of a game ==> track whether this happens? Comment 3 by Yoshifa...@gmail.com, Aug 2, 2011 "Host a server ==> track this somehow??"
Maybe track IP adressess? Comment 4 by project member buckyballreaction, Jan 13, 2012 (No comment was entered for this change.) Labels: -016 016a Comment 5 by Cory.Pou...@gmail.com, Oct 5, 2012
- play for 2/4//8/16 hours straight*