Difference between revisions of "Ideas for Achievements"

From Bitfighter
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Will clean this page up soon!!
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# Damage X targets with one Burst  ==> track max. burst victims?
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# Engineer X turrets, forcefields  ==> track engineer usage per player per game
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# Complete a game without using Engineer when your opponent uses it X times or more
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# Damage X asteroids  ==> track asteroid kills per player per game
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# Return X CTF flags  ==> track flag returns per player per game
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# Score X goals in Soccer ==> track soccer goals per player per game
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# Be in a game with X or more players ==> have enough data already
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# Win a Rabbit game without picking up the carrot ==> ???
  
Damage X targets with one Burst  ==> track max. burst victims?
 
Engineer X turrets, forcefields  ==> track engineer usage per player per game
 
Complete a game without using Engineer when your opponent uses it X times or more
 
Damage X asteroids  ==> track asteroid kills per player per game
 
Return X CTF flags  ==> track flag returns per player per game
 
Score X goals in Soccer ==> track soccer goals per player per game
 
Be in a game with X or more players ==> have enough data already
 
Win a Rabbit game without picking up the carrot ==> ???
 
  
  
  
Comment 1 by project member watusim...@bitfighter.org, Jul 13, 2011
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# Take down 1000 turrets  ==> track turret kills per player per game
Take down 1000 turrets  ==> track turret kills per player per game
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# Detonate 500 mines  ==> track mines destroyed per player per game
Detonate 500 mines  ==> track mines destroyed per player per game
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# Reclaim 1000 enemy zones  ==> track zones claimed per player per game
Reclaim 1000 enemy zones  ==> track zones claimed per player per game
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# Repair 500 neutral items  ==> track neutral repairs per player per game
Repair 500 neutral items  ==> track neutral repairs per player per game
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# Hold the carrot for 2 minutes ==> track time carrot is held per player per game
Hold the carrot for 2 minutes ==> track time carrot is held per player per game
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# Hold a flag in a zone for 5 minutes ==> track time flag is held in a zone per player per game
Hold a flag in a zone for 5 minutes ==> track time flag is held in a zone per player per game
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Comment 2 by project member watusim...@bitfighter.org, Jul 13, 2011
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100 games played, 1000, 10000
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50 nexus flags returned at once, 100, 200, 500  ==> track each flag return?
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100 CTF flags stolen, 500, 1000  ==> track ctf flags stolen per player per game
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100 kills, 1000, 10000  ==> track kills per player per game and whether they were against players or bots
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Finish a game without dying  ==> track whether this happens or not
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Host a server  ==> track this somehow??
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Test a level with bots ==> ??
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Play for one hour straight ==> ??
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Participate in a game with more than 10 players  => already have enough info
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Score the winning point in the final second of a game  ==> track whether this happens?
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Comment 3 by Yoshifa...@gmail.com, Aug 2, 2011
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"Host a server  ==> track this somehow??"
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Maybe track IP adressess?
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# 100 games played, 1000, 10000
Comment 4 by project member buckyballreaction, Jan 13, 2012
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# 50 nexus flags returned at once, 100, 200, 500  ==> track each flag return?
(No comment was entered for this change.)
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# 100 CTF flags stolen, 500, 1000  ==> track ctf flags stolen per player per game
Labels: -016 016a
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# 100 kills, 1000, 10000  ==> track kills per player per game and whether they were against players or bots
Comment 5 by Cory.Pou...@gmail.com, Oct 5, 2012
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# Finish a game without dying  ==> track whether this happens or not
*play for 2/4//8/16 hours straight*
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# Host a server  ==> track this somehow??
 +
# Test a level with bots ==> ??
 +
# Play for one hour straight ==> ??
 +
# Participate in a game with more than 10 players  => already have enough info
 +
# Score the winning point in the final second of a game  ==> track whether this happens?
 +
 
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# "Host a server  ==> track this somehow??"  Maybe track IP adressess?
 +
 
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# *play for 2/4//8/16 hours straight*

Revision as of 14:44, 25 November 2012

Ideas for achievements that could be added to Bitfighter. Please reorder so the best ideas are at the top of the list.


  1. Damage X targets with one Burst ==> track max. burst victims?
  2. Engineer X turrets, forcefields ==> track engineer usage per player per game
  3. Complete a game without using Engineer when your opponent uses it X times or more
  4. Damage X asteroids ==> track asteroid kills per player per game
  5. Return X CTF flags ==> track flag returns per player per game
  6. Score X goals in Soccer ==> track soccer goals per player per game
  7. Be in a game with X or more players ==> have enough data already
  8. Win a Rabbit game without picking up the carrot ==> ???



  1. Take down 1000 turrets ==> track turret kills per player per game
  2. Detonate 500 mines ==> track mines destroyed per player per game
  3. Reclaim 1000 enemy zones ==> track zones claimed per player per game
  4. Repair 500 neutral items ==> track neutral repairs per player per game
  5. Hold the carrot for 2 minutes ==> track time carrot is held per player per game
  6. Hold a flag in a zone for 5 minutes ==> track time flag is held in a zone per player per game
  1. 100 games played, 1000, 10000
  2. 50 nexus flags returned at once, 100, 200, 500 ==> track each flag return?
  3. 100 CTF flags stolen, 500, 1000 ==> track ctf flags stolen per player per game
  4. 100 kills, 1000, 10000 ==> track kills per player per game and whether they were against players or bots
  5. Finish a game without dying ==> track whether this happens or not
  6. Host a server ==> track this somehow??
  7. Test a level with bots ==> ??
  8. Play for one hour straight ==> ??
  9. Participate in a game with more than 10 players => already have enough info
  10. Score the winning point in the final second of a game ==> track whether this happens?
  1. "Host a server ==> track this somehow??" Maybe track IP adressess?
  1. *play for 2/4//8/16 hours straight*