Difference between revisions of "Running Bug List"
From Bitfighter
Watusimoto (Talk | contribs) (→General Bugs) |
Watusimoto (Talk | contribs) (→General Bugs) |
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#* out-of-sync issues on levels with energy items (raptor had 80 ping, sam686: 25 ping) We were on level 'Figure 8' (on SAM TEST server - found on 017b,too) | #* out-of-sync issues on levels with energy items (raptor had 80 ping, sam686: 25 ping) We were on level 'Figure 8' (on SAM TEST server - found on 017b,too) | ||
#* engineer problem with energy? | #* engineer problem with energy? | ||
− | # | + | # <del>Input strings in diagnostics duplicate the first key press (press several to see bug)</del> |
− | # press F5 when in server list to see global chat - the overlay is transparent and you see your name twice, one on top of the other | + | # <del>press F5 when in server list to see global chat - the overlay is transparent and you see your name twice, one on top of the other</del> |
− | # Fetching high scores from master is transparent, too<b><=== probably fixed </b> | + | # Fetching high scores from master is transparent, too<b><=== probably fixed, mark as done when confirmed </b> |
Revision as of 18:28, 4 December 2012
Contents |
This is a running bug list.
General Bugs
-
Fix twoplayer.bat - Joining a game already running won't show your badges in the scoreboard until next level
-
typing /idle when being killed gives black screen of doom -
Ghost ships on 'Distraction Curve' are all in the wrong place.. -
client-side energy mismatch when placing spybug - no energy is used -
mines explode when projectile enters trigger radius -
Spawning in soccer game doesn't care about team spawns - you'll spawn at *any* spawn point - Energy problems still:
- out-of-sync issues on levels with energy items (raptor had 80 ping, sam686: 25 ping) We were on level 'Figure 8' (on SAM TEST server - found on 017b,too)
- engineer problem with energy?
-
Input strings in diagnostics duplicate the first key press (press several to see bug) -
press F5 when in server list to see global chat - the overlay is transparent and you see your name twice, one on top of the other - Fetching high scores from master is transparent, too<=== probably fixed, mark as done when confirmed