Difference between revisions of "Running Bug List"

From Bitfighter
(General Bugs)
(General Bugs)
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# Joining a game already running won't show your badges in the scoreboard until next level.  Existing clients get info on the joiner, but joiner doesn't get the full 411 on the existing players.  GameType::serverAddClient::s2cAddClient isn't sending proper badge info to joiner.
 
# Joining a game already running won't show your badges in the scoreboard until next level.  Existing clients get info on the joiner, but joiner doesn't get the full 411 on the existing players.  GameType::serverAddClient::s2cAddClient isn't sending proper badge info to joiner.
 
# When all players on a server go /idle, something bad happens
 
# When all players on a server go /idle, something bad happens
 +
# Black screen of death reported with /idle.  Maybe we should look into preventative measures like forcing menu to be available still, etc..

Revision as of 05:53, 8 December 2012

Contents

This is a running bug list.

General Bugs

  1. Joining a game already running won't show your badges in the scoreboard until next level. Existing clients get info on the joiner, but joiner doesn't get the full 411 on the existing players. GameType::serverAddClient::s2cAddClient isn't sending proper badge info to joiner.
  2. When all players on a server go /idle, something bad happens
  3. Black screen of death reported with /idle. Maybe we should look into preventative measures like forcing menu to be available still, etc..