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  1. Debugging Tips‏‎ (2 revisions)
  2. Change the delay time for teleporters‏‎ (2 revisions)
  3. Events‏‎ (2 revisions)
  4. Contribute using Mercurial‏‎ (2 revisions)
  5. Contributors/Credits‏‎ (2 revisions)
  6. Three Keys of Level Design‏‎ (2 revisions)
  7. GameController‏‎ (2 revisions)
  8. Updating a Linux server to the latest code‏‎ (2 revisions)
  9. Adding robots while in-game‏‎ (2 revisions)
  10. Levelgen example: Mazeracer‏‎ (2 revisions)
  11. Items‏‎ (3 revisions)
  12. Datatypes‏‎ (3 revisions)
  13. Weapons‏‎ (3 revisions)
  14. Why doesnt Mac use Makefile to build?‏‎ (3 revisions)
  15. Team Locking‏‎ (3 revisions)
  16. The Levelmaker's Guide to the Galaxy‏‎ (3 revisions)
  17. Creating Bot NavZones to help bots navigate‏‎ (3 revisions)
  18. Getting the source code‏‎ (3 revisions)
  19. Development roadmap‏‎ (4 revisions)
  20. Lists‏‎ (4 revisions)
  21. What Is Bitfighter?‏‎ (4 revisions)
  22. Contest checklist‏‎ (4 revisions)
  23. Using a levelgen script‏‎ (4 revisions)
  24. Levelgen example: SquarePegs‏‎ (4 revisions)
  25. Programming Crash Course‏‎ (4 revisions)
  26. Make a SpeedZone rotate‏‎ (5 revisions)
  27. Levelgen example: Funcorners‏‎ (5 revisions)
  28. Script structure‏‎ (6 revisions)
  29. Hosting multiple servers on Linux‏‎ (6 revisions)
  30. Levelgen Tutorial 02‏‎ (6 revisions)
  31. Creating hostile objects‏‎ (6 revisions)
  32. Online reviews and links‏‎ (6 revisions)
  33. History of Bitfighter‏‎ (6 revisions)
  34. Creating plugins‏‎ (6 revisions)
  35. Levelgen Tutorial 01‏‎ (7 revisions)
  36. Adding robots to a match‏‎ (7 revisions)
  37. Karamazovapy's levelgen tutorial‏‎ (8 revisions)
  38. Level file syntax‏‎ (9 revisions)
  39. How to be a good teammate‏‎ (9 revisions)
  40. Release Notes 016‏‎ (10 revisions)
  41. Ideas for Achievements‏‎ (10 revisions)
  42. Scoring‏‎ (10 revisions)
  43. GCI Student Bootstrap‏‎ (11 revisions)
  44. Hosting a dedicated server on Windows‏‎ (12 revisions)
  45. Playing tips‏‎ (12 revisions)
  46. Levelgen gallery‏‎ (13 revisions)
  47. Ideas for triggers‏‎ (13 revisions)
  48. Hosting a Dedicated Server in OS X‏‎ (13 revisions)
  49. Hosting a Dedicated Server on a Mac‏‎ (14 revisions)
  50. Programming levelgens‏‎ (14 revisions)

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