Long pages

Showing below up to 50 results in range #1 to #50.

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  1. (hist) Scripting 018 [51,078 bytes]
  2. (hist) Programming robots [40,523 bytes]
  3. (hist) Karamazovapy's levelgen tutorial [14,872 bytes]
  4. (hist) Levelgen example: SquarePegs [13,764 bytes]
  5. (hist) Levelgen example: Funcorners [13,742 bytes]
  6. (hist) Readme [9,148 bytes]
  7. (hist) Levelgen example: Mazeracer [8,053 bytes]
  8. (hist) Command line parameters [6,887 bytes]
  9. (hist) Building Bitfighter [6,844 bytes]
  10. (hist) Release Notes 016 [5,646 bytes]
  11. (hist) Buglist 016 [5,453 bytes]
  12. (hist) Ship configuration (weapons & modules) [5,368 bytes]
  13. (hist) Scoring [5,262 bytes]
  14. (hist) Ideas for Achievements [5,211 bytes]
  15. (hist) Using robots [4,949 bytes]
  16. (hist) The Levelmaker's Guide to the Galaxy [4,885 bytes]
  17. (hist) How to be a good teammate [4,827 bytes]
  18. (hist) Levelgen Tutorial 01 [4,641 bytes]
  19. (hist) Robot gallery [4,573 bytes]
  20. (hist) Release checklist [4,406 bytes]
  21. (hist) Playing tips [4,086 bytes]
  22. (hist) Contribute using Mercurial [3,794 bytes]
  23. (hist) GCI Student Bootstrap [3,762 bytes]
  24. (hist) Game types [3,683 bytes]
  25. (hist) Hosting a game [3,535 bytes]
  26. (hist) Main Page [3,522 bytes]
  27. (hist) Ideas for triggers [3,494 bytes]
  28. (hist) GSOC ideas [3,446 bytes]
  29. (hist) Programming levelgens [3,295 bytes]
  30. (hist) Levelgen Tutorial 02 [3,022 bytes]
  31. (hist) Level file syntax [2,909 bytes]
  32. (hist) INI File [2,390 bytes]
  33. (hist) Hosting a Dedicated Server on a Mac [2,386 bytes]
  34. (hist) Programming Crash Course [2,333 bytes]
  35. (hist) Creating plugins [2,328 bytes]
  36. (hist) Script structure [2,238 bytes]
  37. (hist) History of Bitfighter [2,071 bytes]
  38. (hist) Contest checklist [1,973 bytes]
  39. (hist) Adding robots while in-game [1,877 bytes]
  40. (hist) Adding robots to a match [1,859 bytes]
  41. (hist) Hosting multiple servers on Linux [1,796 bytes]
  42. (hist) What Is Bitfighter? [1,718 bytes]
  43. (hist) Datatypes [1,614 bytes]
  44. (hist) Three Keys of Level Design [1,555 bytes]
  45. (hist) Team Locking [1,511 bytes]
  46. (hist) GameController [1,140 bytes]
  47. (hist) Debugging Tips [1,131 bytes]
  48. (hist) Lists [1,063 bytes]
  49. (hist) Updating a Linux server to the latest code [1,052 bytes]
  50. (hist) Hosting a Dedicated Server in OS X [985 bytes]

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